Amazeballs26.0 - App Store
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Publisher Description
Drop balls with a tap, watch them bounce, adjust the world's physics!
Version History Complete rewrite of the app. Still using SpriteKit, but now within SwiftUI. App is now cross platform to include iPhone, iPad, macOS and even an Apple Watch app.
New app features includes sound and haptics where supported and a press and hold feature for balls to grow based on how long you hold your tap down. 26.0 Jan 21 Confirmed support for Apple Vision Pro. 4.0 04/02/2025 Bug fixes. 3.1 03/12/2021 Completely re-written app in Swift 5, with all vector-based graphics and Auto-Layout for any device support. 3.0 04/19/2020 Entire app re-written in Swift language. 2.0 06/12/2015 1.0 10/15/2013
About Amazeballs
The company that develops Amazeballs is Daniel Flax. The latest version released by its developer is 26.0.
To install Amazeballs on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-14 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Amazeballs as malware if the download link is broken.
How to install Amazeballs on your iOS device:
- Click on the Continue To App button on our website. This will redirect you to the App Store.
- Once the Amazeballs is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
- If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
- After Amazeballs is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
- Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.
Program Details
System requirements
Download information
Pricing
Version History
version 26.0
posted on 2026-10-14
Version History Complete rewrite of the app. Still using SpriteKit, but now within SwiftUI. App is now cross platform to include iPhone, iPad, macOS and even an Apple Watch app.
New app features includes sound and haptics where supported and a press and hold feature for balls to grow based on how long you hold your tap down. 26.0 Jan 21 Confirmed support for Apple Vision Pro. 4.0 04/02/2025 Bug fixes. 3.1 03/12/2021 Completely re-written app in Swift 5, with all vector-based graphics and Auto-Layout for any device support. 3.0 04/19/2020 Entire app re-written in Swift language. 2.0 06/12/2015 1.0 10/15/2013
version 26.0
posted on 2026-01-21
Complete rewrite of the app. Still using SpriteKit, but now within SwiftUI. App is now cross platform to include iPhone, iPad, macOS and even an Apple Watch app.
New app features includes sound and haptics where supported and a press and hold feature for balls to grow based on how long you hold your tap down.
version 4.0
posted on 2025-04-02
Apr 2, 2025
Version 4.0
Confirmed support for Apple Vision Pro.
version 4.0
posted on 2025-04-02
Confirmed support for Apple Vision Pro.
version 3.1
posted on 2021-03-12
Mar 12, 2021 Version 3.1
Bug fixes.
version 3.0
posted on 2020-04-19
Apr 19, 2020 Version 3.0
Completely re-written app in Swift 5, with all vector-based graphics and Auto-Layout for any device support.
version 2.0
posted on 2015-06-12
Jun 12, 2015 Version 2.0
Entire app re-written in Swift language.
version 2.0
posted on 2013-10-16
version 3.1
posted on 1970-01-01
12. März 2021 Version 3.1
Bug fixes.
version 3.0
posted on 1970-01-01
19 апр. 2020 г. Version 3.0
Completely re-written app in Swift 5, with all vector-based graphics and Auto-Layout for any device support.
Disclaimer
Official App Store Link
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